a bit about me:

I am a professional Games & AR developer, personally also a 3D environments and props artist, and of course a gamer.

All through my career, I have developed gameplay and UI modules for games with userbase of millions, integrated Analytics, Ads and IAPs to let the revenue flow in, worked on corporate AR applications that could help you around in a large departmental store or show you details of different parts of a car, created Unity editor tools to help the team deliver quicker, as well as mentored juniors.

Before being a developer, I started my career as an artist, working for around 3.5 years on game art, game VFX, level editing, along with compositing work for Ad commercial pre-production in the very beginning.

This site has links and samples of my work...well most of them.