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Salad Chef Prototype

Unity/C#

Made this prototype as a usual practice after seeing some food serving game projects on the Internet. I used MVC as a design pattern. It's a couch multiplayer game that uses WSAD controls on one side and the Arrows on the other. If you deliver an order within 70% of the time remaining, you get random power-ups as well, like speed, score, or extra time.

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It's code is available on GitHub here. You can even try it online on this link!

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